Gamification is one of the modern trends in educational technology and resonates with learners’ interests in electronic games. Through this motivational technique, we aim to create excitement and an active state among learners to enhance their knowledge and develop the skills they need to learn. What We Learn from the Workshop: The participant will acquire the method of employing gamification in the educational process and understand the difference between it and learning through play by exploring examples and applications.
Workshop Topics:
• The difference between gamification and learning through play.
• How to effectively implement gamification in education.
• Ideas and examples of gamification in education.
• Interactive websites and electronic applications based on the concept of gamification.